
The OWL has the ability to hack computer consoles, alarms and other electronic equipment. When the on-screen OWL icon lights up, press the Q button to deploy the OWL to the target location, where it will execute an electrical blast, stunning anyone or anything in the immediate area. Swipe Z on the touch pad to set the OWL to stun mode. Deploying a shield drains the OWL of power. The shield can absorb significant damage before it deconstructs. This shield will block incoming enemy fire while permitting the Shadow Marshal to shoot through. When the terrain allows, the OWL will deploy a nano shield – activated by pressing the Q button. Swipe V on the touch pad to set the OWL to shield mode. When the on-screen OWL icon is highlighted, press the Q button and the OWL will shoot a line to a particular spot, allowing the Shadow Marshal to zipline downwards. Swipe X on the touch pad to set the OWL to zipline mode. It will continue to attack until given another order, or until it runs out of power. When the on-screen OWL icon is highlighted, the OWL can be deployed to attack enemies within range by pressing the Q button. Swipe C on the touch pad to set the OWL to attack mode. What about you? Does getting the highest resolution and framerate possible factor into your decision making for which system to buy? Are you a PC purist? Share your thoughts on the Killzone video and the future of graphics in gaming in the comments below.The hovering combat drone known as the OWL has been recently upgraded to version 1.3 and now has a number of different modes. The battle for next generation consoles is far from over, and resolutions and framerates may, in the end, be a reason one console does better than another.

The game is running on a maxed out PC with all the settings on Ultra, and while the PC certainly looks better, it’s clear to see how much closer a next-generation console has come to recreating that experience than ever before. Digital Foundry recently put together a video showing the graphical differences between the PS4 and PC versions of Battlefield 4. The war of words on the internet has gone back and forth between gamers, with some saying 1080p and 60fps is an absolute necessity if developers want to be able to call their game next-gen, while others say they can’t see a difference in quality.
